| Photos (see all 64 | slideshow) | Videos (see all 42) |
| Ben Burtt | ... | WALL·E / M-O (voice) | |
| Elissa Knight | ... | EVE (voice) | |
| Jeff Garlin | ... | Captain (voice) | |
| Fred Willard | ... | Shelby Forthright - BnL CEO | |
| MacInTalk | ... | AUTO (voice) | |
| John Ratzenberger | ... | John (voice) | |
| Kathy Najimy | ... | Mary (voice) | |
| Sigourney Weaver | ... | Ship's Computer (voice) | |
| rest of cast listed alphabetically: | |||
| Kim Kopf | ... | Hoverchair Mother (voice) | |
| Garrett Palmer | ... | Blond Boy in BnL Commercial (voice) (uncredited) | |
| Kai Steel Smith | ... | Brown haired boy in BnL commercial (uncredited) | |
Directed by | |||
| Andrew Stanton | |||
Writing credits | ||
| Andrew Stanton | (original story) & | |
| Pete Docter | (original story) | |
| Andrew Stanton | (screenplay) & | |
| Jim Reardon | (screenplay) | |
Produced by | |||
| Lindsey Collins | .... | co-producer | |
| John Lasseter | .... | executive producer | |
| Gillian Libbert | .... | line producer | |
| Jim Morris | .... | producer | |
| Thomas Porter | .... | associate producer | |
Original Music by | |||
| Thomas Newman | |||
Film Editing by | |||
| Stephen Schaffer | |||
Casting by | |||
| Natalie Lyon | |||
| Kevin Reher | |||
Production Design by | |||
| Ralph Eggleston | |||
Makeup Department | |||
| Gretchen Davis | .... | key makeup artist | |
Production Management | |||
| Joshua Hollander | .... | production manager | |
| Andrea Warren | .... | production manager | |
Art Department | |||
| James S. Baker | .... | storyboard artist | |
| Bert Berry | .... | art director: shading | |
| Zoe Boxer | .... | production coordinator | |
| Anthony B. Christov | .... | art director: set (as Anthony Christov) | |
| Jason Deamer | .... | art director: characters | |
| Ricardo F. Delgado | .... | development artist | |
| Brian Fee | .... | storyboard artist | |
| Mark Cordell Holmes | .... | art director: graphics | |
| Angus MacLane | .... | production artist | |
| Angus MacLane | .... | storyboard artist | |
| Becky Neiman | .... | graphics | |
| Becky Neiman | .... | production coordinator | |
| Kevin O'Brien | .... | storyboard artist | |
| Justin Wright | .... | storyboard artist | |
Sound Department | |||
| Chris Barron | .... | digital sound transferer (as Christopher Barron) | |
| Ben Burtt | .... | character voice designer | |
| Ben Burtt | .... | sound designer | |
| Ben Burtt | .... | sound re-recording mixer | |
| Ben Burtt | .... | supervising sound editor | |
| Sean Byrne | .... | sound re-recordist | |
| Vince Caro | .... | original dialogue mixer | |
| Dustin Cawood | .... | sound effects editor | |
| Frank Clary | .... | foley recordist | |
| John Countryman | .... | digital sound transferer | |
| Teresa Eckton | .... | sound effects editor | |
| Coya Elliott | .... | assistant supervising sound editor | |
| Sean England | .... | foley recordist | |
| Jonathan Greber | .... | digital sound transferer | |
| E.J. Holowicki | .... | additional sound designer | |
| Bobby Johanson | .... | additional dialogue recordist | |
| Doc Kane | .... | original dialogue mixer | |
| Zach Martin | .... | sound mix technician | |
| Tom Myers | .... | sound re-recording mixer | |
| Al Nelson | .... | sound effects editor | |
| Juan Peralta | .... | foley editor | |
| Frank Rinella | .... | foley mixer | |
| Ronald G. Roumas | .... | recordist | |
| Kevin Sellers | .... | foley editor | |
| Michael Semanick | .... | sound re-recording mixer | |
| Tony Sereno | .... | sound mix technician | |
| Steve Slanec | .... | adr editor | |
| Clint Smith | .... | sound recordist | |
| Patrick Spain | .... | assistant mix engineer | |
| Dennie Thorpe | .... | foley artist | |
| Jana Vance | .... | foley artist | |
| Matthew Wood | .... | supervising sound editor | |
| Caroline Cannizzaro | .... | foley recordist (uncredited) | |
Visual Effects by | |||
| Frank Aalbers | .... | crowds artist | |
| Frank Aalbers | .... | effects artist | |
| Frank Aalbers | .... | global tech | |
| Alexander Adell | .... | technical director | |
| Josh Anon | .... | crowd simulation artist | |
| Chris Bernardi | .... | senior shading artist | |
| Tim Best | .... | master lighting artist | |
| Jason Billington | .... | digital artist: ILM | |
| Jeremy Birn | .... | lighting technical director | |
| Stacy Bissell | .... | production coordinator: ILM | |
| Neil Blevins | .... | digital artist | |
| Dana Bonilla | .... | key set production assistant (kerner optical ) | |
| Brian Boyd | .... | master lighting artist | |
| Stephan Vladimir Bugaj | .... | shading technical director | |
| Gordon D.B. Cameron | .... | production software engineer | |
| Brian Cantwell | .... | layout supervisor | |
| Kai Chang | .... | digital artist: ILM | |
| Chris Chapman | .... | development engineer | |
| Chris Chapman | .... | effects sequence lead | |
| Jiayi Chong | .... | crowd simulation technical director | |
| Bryan Cline | .... | lighting optimization engineer | |
| Trent Crow | .... | shading technical director | |
| John Duncan | .... | model maker | |
| Simon Dunsdon | .... | CG artist: pre-visualisation/layout/modelling | |
| Sean Feeley | .... | software development | |
| Susan Fisher | .... | rendering supervisor | |
| Christopher Lee Fowler | .... | lighting technical director | |
| Sarah Fowler Deluna | .... | shading technical director | |
| Diego Garzon | .... | effects technical director | |
| Tolga Goktekin | .... | visual effects artist | |
| Patrick Guenette | .... | shading technical director | |
| Christopher James Hall | .... | visual effects production supervisor: Kerner Optical | |
| Nigel Hardwidge | .... | supervising technical director | |
| Mark Tiberius Henne | .... | crowds supervisor | |
| Kearsley Higgins | .... | sweatbox manager | |
| Seth Holladay | .... | effects artist | |
| Lucas Ives | .... | technical development lead | |
| Andrew Jimenez | .... | digital artist | |
| Jason Johnston | .... | effects sequence lead | |
| Mike Jutan | .... | shading technical director | |
| Fran Kalal | .... | shading technical director | |
| Paul Kanyuk | .... | crowds artist | |
| Kristifir Klein | .... | set modeling lead | |
| Keith Daniel Klohn | .... | development engineer | |
| Keith Daniel Klohn | .... | effects sequence lead | |
| Tashana Landray | .... | software development | |
| Alison Leaf | .... | set dresser | |
| William Austin Lee | .... | character modeler (as Austin Lee) | |
| William Austin Lee | .... | character rigger (as Austin Lee) | |
| David MacCarthy | .... | effects supervisor | |
| Nathan Matsuda | .... | visual effects | |
| Ian Megibben | .... | lighting technical director | |
| Carlos Monzon | .... | digital compositor | |
| David Munier | .... | sets supervisor | |
| Shawn Neely | .... | production engineering | |
| George Nguyen | .... | technical director | |
| Tom Nixon | .... | effects technical director | |
| Michael O'Brien | .... | production engineering | |
| Brandon Onstott | .... | shading technical director | |
| Eric Peden | .... | rendering intern | |
| Maxwell Planck | .... | shading technical director | |
| Evan Pontoriero | .... | modeler | |
| Afonso Salcedo | .... | lighting artist | |
| Christopher Sanchez | .... | technical director | |
| Julien Schreyer | .... | lighting artist | |
| Gary Schultz | .... | modeling artist | |
| Manish Sharma | .... | technical director intern | |
| Sajan Skaria | .... | technical director | |
| Suzanne Slatcher | .... | technical director | |
| Keith Stichweh | .... | technical director | |
| Eunkyoung Lee Swearingen | .... | lighting artist | |
| Pat Tubach | .... | digital production supervisor | |
| Gaston Ugarte | .... | modeling technical director | |
| Michael Van Eps | .... | digital paint and roto supervisor | |
| Esdras Varagnolo | .... | lighting | |
| Jeremy Vickery | .... | lighting artist | |
| Kiril Vidimce | .... | software engineer | |
| Bill Watral | .... | effects artist | |
| Dan Weeks | .... | production engineering | |
| Emma Weyerman | .... | shading technical director | |
| Andy Whittock | .... | digital artist | |
| Athena Xenakis | .... | character shading lead | |
| Bill Zahn | .... | digital painter | |
Camera and Electrical Department | |||
| Danielle Feinberg | .... | director of photography: lighting | |
| Randy Jonsson | .... | assistant camera | |
| Martin Rosenberg | .... | director of photography: live-action | |
Editorial Department | |||
| Colin Bohrer | .... | editorial manager | |
| Noelle P. Case | .... | editorial manager (as Noelle Page) | |
| Axel Geddes | .... | second film editor | |
| Anthony Greenberg | .... | first assistant editor (as Anthony J. Greenberg) | |
| John Hazelton | .... | projection | |
| Jason Hudak | .... | associate editor | |
| Glenn Kasprzycki | .... | media control transfer operator | |
| Bill Kinder | .... | director of editorial and post-production | |
| Kevin Nolting | .... | additional editor | |
| Jim Passon | .... | color timer | |
| Freesia Pearson | .... | post-production assistant | |
| Cynthia Slavens | .... | post-production supervisor: video | |
| Nicholas C. Smith | .... | associate editor | |
| Renee Steen | .... | second assistant editor | |
| Robert Tachoires | .... | media control manager | |
Music Department | |||
| Ashley Chafin | .... | music production coordinator | |
| Greg Hayes | .... | score recordist | |
| Carl Johnson | .... | orchestrator | |
| Larry Mah | .... | digital score recordist | |
| Thomas Newman | .... | conductor | |
| J.A.C. Redford | .... | orchestrator | |
| Tim Rodier | .... | music preparation | |
| Patrick Spain | .... | scoring assistant engineer | |
| Siobhan Sullivan | .... | music production assistant | |
| Gary K. Thomas | .... | orchestrator | |
| Thomas Vicari | .... | score mixer | |
Other crew | |||
| Kirsten Ames Staubli | .... | assistant production accountant | |
| Cassandra Barbour | .... | rights and clearances | |
| Malcolm Blanchard | .... | software developer | |
| Susan Bradley | .... | title designer | |
| Jim Capobianco | .... | titles | |
| Alden Chew | .... | software engineer: tools | |
| Per Christensen | .... | RenderMan development | |
| Roger Deakins | .... | visual consultant | |
| Ross Dickinson | .... | systems administrator | |
| Tyler Fazakerley | .... | systems administrator | |
| Remy Galang | .... | systems administrator | |
| Grant Gatzke | .... | a/v engineer | |
| Susan Boylan Griffin | .... | technical writer | |
| Jon Hadden | .... | systems administrator | |
| Ling Hsu | .... | systems administrator | |
| Jason 'Jayfish' Hull | .... | systems administrator | |
| Jose Ignacio | .... | systems administrator | |
| Ben Jordan | .... | software engineer | |
| Ryan Kautzman | .... | software engineer | |
| Jason Kim | .... | software engineer | |
| Mark Leone | .... | senior software engineer | |
| Marty Lew | .... | systems administrator | |
| Matthew Lindahl | .... | systems administrator | |
| Aaron Luk | .... | software developer | |
| Meagan Miller | .... | production assistant | |
| BoB 'Naked BoB' Morgan | .... | systems administrator | |
| Terry Lee Moseley | .... | lead system administrator | |
| Dennis Muren | .... | visual consultant | |
| Adrian Ochoa | .... | character department manager | |
| Cory Omand | .... | software engineer | |
| Silvia Palara | .... | software engineer: tools | |
| Martin Reddy | .... | software lead | |
| Laura Sevier | .... | rights and clearances | |
| Burton Siu | .... | software test engineer | |
| David Sotnick | .... | systems administrator and support | |
| Mike Sundy | .... | systems administrator | |
| Andy Thomas | .... | systems administrator | |
| Michael Todd | .... | technical director | |
| Erick Tryzelaar | .... | rendering systems administrator | |
| Rudy Vucelich | .... | color calibration technician | |
| Jay Weiland | .... | systems administrator | |
| Ian Westcott | .... | systems administrator | |
Thanks | |||
| Steve Jobs | .... | special thanks | |
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Who says popular films are not and cannot be art? If anything is proof that popular films can be of a stunningly high quality, the beauty of the animation, writing, music, and sound design in "WALL·E" is it. "WALL·E" eclipses even Andrew Stanton's "Toy Story" and "Toy Story 2" in the Pixar pantheon, is perhaps Pixar's best film to date and, call me crazy as I've just seen it, a contender for the title of best animated film, period.
"WALL·E" is everything we've come to expect from Pixar and more- colorful, vibrant, imaginative, exciting, involving, beautiful, and most importantly a film with interesting, involving characters. Sure, WALL·E is adorable, and as much credit as the animators get for that, this film would be nothing without Stanton's screenplay, which features very little dialogue but is still notably intelligent and surprisingly subtle, making a refreshing change from the 'go green' campaigns we're all so used to. Does "WALL·E" have a message? Sure, but it's an important message and it is delivered subtly and beautifully.
"WALL·E" operates on two levels (and works spectacularly well on both). It is a majestic science fiction epic like we haven't seen in a couple of decades and it is a genuinely touching and never cheap romance. "WALL·E" will never get points for originality but it doesn't exactly need them because the homages to great films and figures of the past- Chaplin, Keaton, Tati, the Marx Brothers, "2001: A Space Odyssey" (this one is particularly spectacular), "Close Encounters of the Third Kind" are actually homages and not ripoffs. "WALL·E" is a wonderful tribute to a bygone cinematic tradition (well, two or three of them actually).
The social commentary in "WALL·E" is sobering because it's never overbearing and most importantly because we see the world through machines, machines who feel more about Earth and life than the humans do. The depiction of humans on the ship could have been incredibly offensive, cheap, and tasteless in concept but the execution here is absolutely perfect.
What is most surprising about "WALL·E" is how sad it is. Not even in the 'how will they get out of this, oh I feel so sorry for them' way "Finding Nemo", a previous Stanton effort, is, but in a truly melancholy sense. The early portion of the film maintains all the playfulness of a Jacques Tati film but also evokes a striking and powerful feeling of loneliness. It's a brilliant introduction to WALL·E, given that the rest of the film is too wacky to bother with long scenes focused entirely on character, and works beautifully with the ugly yet beautifully-rendered future Earth, a barren wasteland filled with nothing but garbage, a seriously resilient cockroach being WALL·E's only companion before EVE shows up, but I won't go into the story- it's best you see it unfold for yourself.
From the entertaining shorts shown before the film to the memorable characters, locations, and animation we have come to expect, Pixar films are now event cinema, and they have outdone themselves with "WALL·E". This film is spectacular, majestic, touching, involving, and achingly beautiful. Most importantly, however, it is perfect entertainment. I may be saying this too soon, but I don't think I have ever seen an animated film that has satisfied me more than "WALL·E", and 2008 is going to have to work hard to keep this from being the top film of the year, which it most certainly is at the moment.
9.5/10